The Ranger is one of the four starting classes, and is described as an expert at ranged combat with a variety of skills.
The Ranger has three active skills: Explosive Bomb, Grasping Roots, and Flurry of Arrows. Explosive Bomb places a bomb that detonates after 1 second, dealing hybrid damage. The Explosive Bomb also has a large area of effect. Grasping Roots immobilizes all enemies around the Ranger for a few seconds. Enemies caught by the roots have their armor reduced by a percentage. Flurry of Arrows spins the Ranger around a few times, firing arrows in quick succession.
The Ranger's Primary attack fires an arrow that deals phyisical damage as well as pierces enemies.
The Ranger has 3 passive skills: Dodge, Deadly Aim, and Twinned Arrows. Dodge grants evasion against all incoming damage. Deadly Aim gives the primary attack a percent chance to be a critical hit. Twinned Arrows have a chance of splitting and seeking a new target.
Bow and Arrow: Movement speed penalty is now reduced by 5% with every level of this ability, from 50% initially down to 25%. Lowered cast time from .05s to instant. Reduced rate of fire penalty while moving from 50% to 25%. Increased projectile speed from 8 to 9 units per second.
Flurry of Arrows: No longer blocks other skills from being used. Now does 30/40/50 physical damage per arrow, instead of using the damage from your current “Bow and Arrow” rank.
Twinned Arrows: Now seeks targets more accurately.